

You will be much happier taking the loyalist ending, trust me. It's a miserable way to end an otherwise very enjoyable game. There is a long discussion to that effect here. Seriously, this fight is not fun it's widely regarded as the worst-designed boss fight in Spiderweb history. It's not that Redbeard will kill you, it's just that it will take you so long to kill him that you'll wish you were dead.

Just stay out of their line of sight, and also avoid their camp. Fortunately, it's easy to avoid the patrols: Watch them from the trees, then dash across the bridge or road as soon as they have their backs to you and are moving away. The rest of the troops in that area aren't quite as tough, but they'll pile on if they see you, and you may need all of your resources for the coming fights. As long as at least one character makes it to Tayce, you can exit combat mode and resurrect everybody. Flee the initial group you may have to sacrifice a pet to keep them busy, or even leave a warrior behind to be "killed". When Jeff gives you strong hints about what you should do ("The western path looks very tempting." sort of thing), it's wise to pay attention. While it is possible to beat them, it is intended as an optional extra challenge, and is therefore very hard.

While I generally avoid giving tactical advice in this FAQ, in this case I will make an exception: Run away. How do I escape from the dungeon in the tutorial? The doors are locked. The first two maps linked to below function as a sort of a walk-through of the tutorial if you look at them closely. In the early areas, all "treasure" is noted if it has any utility, even if it has no sale value. Many of them have tips for some of the tougher fights, like Shunacha or the Sorceress Shade. Or if you don't mind risking some spoilers, check out the annotated maps. If you're still stuck, search the forum for similar questions, or start a new thread. Like all Spiderweb RPGs, Avadon is essentially text-based skimming is likely to get you into trouble. Holding down the shift key to see the names of all the creatures can be helpful, too. Other dialogs will give you hints about your enemy's potential vulnerabilities. You may choose to stay and fight, but you can expect it to be a challenge. If the text suggests that it would be a good idea to flee, for example, this is not a casual suggestion - it's probably your best bet. This will often contain vital clues, or strong hints. This may seem obvious, but read the text - in dialog boxes, and in the messages at the top of the screen. In some cases you can come back at a higher level.Ģ. These are optional extra challenges, and you can expect them to be hard. Often, you are given the opportunity to avoid a fight by letting someone go, or just not starting it. In general, it's helpful to bear in mind two things:ġ.
#Avadon the black fortress vid Pc
#Avadon the black fortress vid free
That said, any character codes should carry over to the copy protection free version if you subtract the hex value 4AA8 (decimal 19112) from the Steam version.

That's why the humble bundle version is lacking many of the codes the Steam table has. I originally started the game using the copy protection free version from Humble bundle but switched to the Steam version after a few hours. I've never shared a table before but I spent so much time hacking this one together I'm hoping someone else will get some use out of it.
